Maestro Rebrand

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Defining the Brand

To kick off the process we played a game known as the “Brand Deck,” designed to help us figure out what the brand actually was in a tangible way. The game worked by having players sort through a list of adjectives, putting them into two categories of “You are” or “You are not.” The goal being at the end you have a concise list of words to use as a starting point for to define the brand.

Understand the Audience

Talking with the different departments, we discussed what kind of people interact with our brand. We identified them to be: current and potential investors, enterprise brands who stream, content creators varying from large to small who also stream.

 
The results from the brand game.

The results from the brand game.

 

Redesigning the Logo

Early explorations of combing our 3 concepts.

Early explorations of combing our 3 concepts.

The final logo.

The final logo.

 

Visual Identity

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  • Tools: Sketching, Illustrator, Photoshop

  • Team:

    • Chung Huynh (Lead)

    • Efe Ozalp (Designer)